Hello Kitty's Goes Online
Friday, 03 July 2009

PETALING JAYA: Hello Kitty Online, the new massively multiplayer online role-playing game (MMORPG), is coming to Malaysia in July through the game portal, Gloot.net.

 

Developed by Sanrio Digital, the online game is based on the wildly popular Sanrio characters like Hello Kitty, Badtz-Maru, Keroppi and many others, all set in Sanrio Land, the virtual world of Hello Kitty and friends.


According to its developer, the game is the first in the world to combine online role-playing with a social networking website. Thus, in addition to standard features such as customisable avatars, guilds, skill systems and player economy, Hello Kitty Online also offers blogs, video sharing, e-mail and other social communication features.

Three in-game currencies — money, loyalty points and cash points— support a player economy and allow players to buy furniture for their virtual home, clothes, supplies and equipment as well as increase abilities such as cooking and tailoring through the use of specific items.

Money is the in-game currency and it is earned by questing, crafting and then selling goods, and other in-game means. Loyalty points are earned by using Hello Kitty Online’s communication features, such as blogs and e-mail.

Cash points are purchased using real money via online payment gateways or prepaid cards.

According to the company, loyalty points and cash points may be used in the game’s Item Mall to deliver special items to players.

As part of the game launch, the company will be releasing a limited edition Hello Kitty Online game set, Hello Kitty Online starter pack, a series of game time cards for collection, and many other consumer products. - (The Star: In-tech.)


Visit Gloot.net Here


In-Tech

 

 

 

 
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